WELCOME  

       

    

 

WELCOME

CALENDAR

WOMEN'S WEEKDAY

WOMENS WEEKEND

WOMEN'S RULES

JUNIOR LEAGUE

JUNIOR RULES

REGISTRATION

LEAGUES FOR FUN

THE CODE

CONTACT US

 

 

        

       

         

Lets Rip It!

Grip N Rip Singles Challenge Ladder 2006

Objectives: Develop responsibility and initiative on the player’s part to make all timely contacts concerning their matches. To promote good conduct and sportsmanship at all times. Players are responsible for obtaining ladder rules  from the website.

General Rules:

  • Initial placement in the ladder will be done by the Grip N Rip Tennis Administrators
  • Players may be involved in only one challenge at a time.
  • Players may challenge 5 positions above their current position. This will not include frozen players. Players may choose any available opponent, not in a pending match. You may repeat a challenge to the same person 2 times only. You must wait 7 days to re-challenge a person.  If no opponents are available, you may check when the matches are to be completed.
  • You MUST accept any challenge made or you may be penalized.
  • Failure to complete a scheduled match may result in a  penalty
  • Players must make contact with opponent within 24 hours.
  • Matches must be played within 7 days of confirmed challenge.
  • Any match not completed and scores entered by the 8th day will automatically be deleted. Both players will become active for challenges again. 
  • Either player may record scores upon completion. 
  • A Win places you in your opponent’s place on the ladder. Everyone below that place is shifted down in the ladder.
  • You will only move up the ladder if you initiate a challenge above your position. If you only accept challenges, you may be moved down the ladder by winners above you!
  • Loser of a match must wait 7 days before challenging the same player again.
  • You must enter a challenge thru the 'Leagues For Fun" linked website to be an authorized match.
  • Only administrators can edit, extend, or delete a match.

 

Initiating a Challenge: Using the Leagues for Fun site.    See Leagues For Fun directions as well

    Click on "Leagues for Fun" link on right side.

    Enter your e-mail and password. Click login.

    This is your Profile Page. Shows "Played Matches".

    Click on "My Ladders" yellow tab.

    (Note the Legend at top of ladder)

    Click on any available "challenge" left of opponent’s name.

    "Request a challenge" box appears. Enter a suggested date and send.

    An e-mail will be sent automatically at this point to your opponent and give you a week to play the match.

     

Opponent MUST accept challenge and respond immediately to set a date and time for match.

 

    Setting a date and time:

    Match must be played within 7 days of challenge.

    If players can’t agree, then each player, beginning with the challenged player, may eliminate a day. Each player may rule out 3 days and the match is scheduled for the remaining day. Time is then mutually agreed upon or played at 5:00 PM.

     

    Procedure for play:

    Challenger supplies one can of approved USTA balls. No exchange of cans is made.

    Players show-up at agreed upon time.

    Player who fails to show within 20 minutes of scheduled time defaults match.

  1. Matches shall consist of 2 sets regular scoring. In the event of split sets, a 10-point match tiebreaker is played. First to 10 win by 2 points 
  2. Please enter score of tiebreaker as a 3rd set won 7-6.
  3. USTA Code of Ethics governs play.
  4. No coaching is allowed. No outside interference from parents or observers. Players on court must come to agreement over score. Clapping is permitted for good points demonstrated by both players. All parties associated with players shall conduct themselves by "the code". The code of rules are in place to enable players of goodwill to be able to reach agreement, making tennis a better game and more fun for all participants. Parents please refrain yourselves from becoming involved , in scoring disputes or cheering that could be disruptive to a player’s opponent.
  5. In case of inclimate weather the match should be completed within the contracted 7 days or contact opponent to reschedule.
  6. Any match not completed and scores entered by the scheduled 7 day rule – will on the 8th day be deleted! Players will then become active for a new challenge.
  7. Loser of a match must wait 7 days before challenging the same player again.

CONTACT GRIP N RIP ADMINISTRATORS IF SCHEDULED MATCH CANNOT BE COMPLETED! 

Enter Scores:

Either player upon completion of match must record scores. Go to "Profile Page", click on "Ladder Details" tab. Note under action, highlighted "Enter Match". Click on "enter match".

To enter scores, winner’s name must be first on top line. Use the drop down button to change name on top to the winner and the loser on bottom line. Make sure Winner button is highlighted. Enter scores and date of completed match. Click save and enter. NEVER CLICK ON DELETE – ALL WILL BE LOST! You may edit scores.

You both are eligible for next challenge, only if scores are entered.

Penalties:

Failure to follow the set procedure may result in a forfeited win.

If any player fails to cooperate with the set procedures, the player may be placed on probation.

If a player defaults a match, probation may result.

A player may be put on probation for excessive un-sportsman-like conduct.

Probation:

Player is automatically dropped 3 positions and may only accept a challenge from below before being allowed to initiate a new challenge above.

Court Fees
If there are any court fees, the Home team is responsible to pay all fees. 

INACTIVE STATUS

If a player is ill, injured, or going out of town, the ladder administrator must be notified immediately, preferably prior to involvement in a match. Inactive status is not considered for outside activities. Excessive requests for inactivity may result in withdrawal from the ladder.

WHAT IFS?

1. You have technical difficulties or are without internet access. We are web-based, e-mail is essential. Check it daily, please!  Please contact admin by phone as last resort.  The number is in the Leagues for Fun site under contact admin.

2. You have not heard from your opponent after 24 hours. Don’t waste time waiting. Get a response or move on to a new challenge.

3. Your opponent refuses a match with you.  Your opponent will be moved down 1 position on the ladder. 

4.Your match cannot be played or rescheduled due to illness, etch.  Please contact the us to review the situation. 

5.Your opponent had excessive un-sportsmanlike conduct during the match Please contact us. 

We appreciate you participating in Grip N Rip Tennis League. Let us know how to make it work better for you.

 NOTE: Grip N Rip Administrators have the authority to make corrections in the ladder, reprimand players, and to solve any problems that arise as they see fit according to the rules that govern the USTA Code of Play and Ethics. Any player may appeal to the administrators.

 

Thank you for your participation. 

                                                                  

                

            

 
          
Sign in

 

 

  Notes and Reminders

Juniors can choose to Play 2 sets with a 3rd set tiebreak or a full 3 sets

   Loser of a match must wait 7 days before challenging the same player again.

      Match MUST BE PLAYED WITHin  7 DAYS OR MATCH WILL BE DELETED  

 The challenger supplies the balls. His opponent decides WHERE to play

  

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Back to Top

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Back to Top